Manchester Atlantic
Independent game studio
Active projects
In development
Each project is built around its core systems, from movement and combat to level flow. Read the scope of each title on the games page.
World design
Environments are shaped to support exploration and the actions players take within them. Each game page documents the systems behind its world.
How we work
We describe what each game actually does and let the work speak for itself.
Read more about the studio or start a conversation.