Category: Reviews

In games where we manage a business, organization, or city, there’s always a consistent gameplay loop. We set up a situation. We let that run for a bit and hope for success. Depending on how that goes, we respond. In the best case scenarios, it’s setting a path for consistent expansion before maintaining stable success. But it can also be just as engrossing if things aren’t going as expected and we need to triage. News Tower, Sparrow Night’s newspaper management simulation, offers a near-perfect gameplay and feedback loop that encourages constant investments.  The general premise is very simple. You’re living…

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Demonschool review A wonderful tactics RPG that delights through its character writing and comedy just as much as its combat. Developer: Necrosoft Games Publisher: Ysbryd Games Release: November 19th, 2025 On: Windows From: Steam Price: £20/$25/€22 Reviewed on: Intel Core i5-13500, 32GB RAM, Nvidia Geforce RTX 2060 Super, Windows 11 To say that Demonschool comes out swinging with its premise would be an understatement. Trapped on the isolated Hemsk Island and surrounded by increasingly spooky occurrences, it quickly becomes clear that Faye and her classmates have no choice but to kick demons’ spines out, pass their semester without going to…

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Navigating the unforgiving landscapes of DayZ and Arma requires more than just survival instincts; itdemands precise geographical knowledge. iZurvive delivers an interactive mapping solution that transformshow players approach tactical planning, resource location, and team coordination in these hardcore survivalgames. With over 10 million downloads and consistently high ratings across app stores, this companion tool hasbecome essential equipment for serious survivors. Tactical Advantages of Interactive Survival Mapping iZurvive revolutionizes survival gameplay by providing real-time map access without forcing players to alt-tabduring critical moments. The application features detailed topographical data for multiple game maps, includingChernarus, Livonia, Namalsk, and Takistan. Players can mark…

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Image: Mastiff LLC Der Artikel kann nur mit aktiviertem JavaScript dargestellt werden. Bitte aktiviere JavaScript in deinem Browser und lade die Seite neu. Tunnels, a new VR horror title, just landed on Meta Quest. Naturally, I had to see how deep the chills go in these VR mine shafts. Back in 2005, director Neil Marshall’s The Descent delivered a masterclass in claustrophobic horror, playing on our primal fears of darkness, tight spaces, and the unknown. A group of women embarks on a caving expedition — until a sudden cave-in blocks their path and forces them deeper into uncharted tunnels. It’s…

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Unbeatable reviewA raucous, scrappy rhythm game with a surprisingly heartfelt story to tell. Developer: D-Cell Games Publisher: Playstack Release: December 9th 2025 On: Windows From: Steam Price: $28/£25/€25 Reviewed on: AMD Ryzen 5 2600X, 32GB RAM, Nvidia GeForce GTX 1660, Windows 10 A game where music is illegal and you do crimes. It’s the perfect tone-setting tagline for Unbeatable, a rhythm game about a bunch of young adults (and one child) rebelling against an oppressive regime by playing raucous garage rock.

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There was a 20-minute period early in my playthrough of Routine where I walked back and forth between rooms and through hallways in this game’s abandoned, defunct, and seemingly malfunctioning lunar station in search of one simple thing: my own ID number. Papers plaster the surrounding walls, explaining that every person on the station must carry their ID badge with them at all times, including me. I look everywhere for that badge, needing to input my ID into a computer terminal to advance forward… well, almost everywhere. Crucially, I don’t look down at my chest, where my ID badge hangs…

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As series go, Thief boasts quite the checkered history. Originally born of Looking Glass Studios, the first two entries are celebrated as helping pioneer the Immersive Sim genre. The latter was also Looking Glass’ swansong. Then the next two entries were the fairly divisive Thief: Deadly Shadows (also Ion Storm’s swansong) and Eidos Montreal’s THIEF (2014), which left things uncertain if we’d ever see a return to Garrett’s gloomy, snarkily charming world of steampunk thievery. Yet here we are with Maze Theory’s Thief VR: Legacy of Shadow.And incredibly – they pulled it off! Mostly. It wouldn’t be a Thief game…

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Summary Even with strong prescriptions lenses and poor eyesight, there are some options for Apple VIsion Pro users like soft contacts or ZEISS lens inserts. And spoiler alert, I found it usable even without corrective lenses. Some apps on Apple Vision Pro, particularly iPad-based apps, are not optimized for the headset, resulting in blurry text that is difficult to read. As a first-generation product, the Apple Vision Pro has room to grow and improve through software updates and third-party app support. Last night, I sat down to watch another episode of The Bear on Hulu on my Apple TV. My…

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Image via Tempo Lab Games Nintendo’s Rhythm Heaven games work because they are such a fantastic pairing of clever music minigames with wonderful music. That formula can be difficult to replicate, since a game is going to falter if it doesn’t get both parts absolutely right. Bits and Bops is a concise little collection with minigames and music that actually does capture the same sense of whimsy. It isn’t perfect, but it is delightful. Bits and Bops is both the name of the game and a virtual record store we visit. Each minigame is set up as basically a new…

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The PlayStation 5’s launch lineup was filled with huge AAA hits like a new Spider-Man spinoff and even a remake of the classic Demon’s Souls, but a surprising underdog dominated the conversation surrounding everyone’s shiny new consoles. Astro’s Playroom, a small pack-in game meant to show off the next-gen tech of the new console and controller, was so much better than it had any right to be. Players were instantly enamored with the loveable little robot (and real ones already loved him from his VR debut), and a full game based around Astro seemed like a no-brainer. Four years later,…

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